Sunday, May 11, 2014

plumb the tomb

So what is with the stupid, annoying, and fuzzy image of me that Google plus puts up every time I post here on Blogger - even though I’ve tried not to have that happen!

Sorry about that chiefs . . .

I will try to figure out how to not have that happen one day.

On the board game front I do have another one to share - and it is really, really fun - but really, really lacking in the rules department clarifications, so you kinda have to just wing it.

It’s called Tomb.

The gist is you gather a party of adventurers, delve into the Tomb, raid the crypts, defeat the traps and monsters and then make off with the treasures . . . sounds easy.

But like I said, the rules are kinda broken so lots of house rules need to be invoked. Still it’s damn cool and I can’t wait to inflict try it out on my gaming group.

Oh, and it is not co-op in any way. You basically try to kill all the other player’s adventures or at least maim them so you can make off with the loot while they are left in a pool of their own blood wondering what just hit them . . . see, fun!

It’s all card driven and there is a huge pile of dice that needs to be rolled for checks against traps and the like - so dice and cards and mayhem . . . what more do you want in a game?

So this week was once again pretty uneventful. Played a little tennis, made some YouTube videos of a the Resident Evil Deck Building game . . . where I got my butt handed to me . . . and read some David Gemmel.

But, we did manage to find two comfy love seats for our TV room - and no, I don’t have Netflix or cable or satellite for whatever - just a good old fashioned DVD player and old LCD TV.

Yeah, I am behind the times people . . . give me a minute while I bang these rocks together to get the fire started to warm up my room . . .

There, that’s better.

Yeah, not much to see around here.

Well, once again the clock on the wall indicates that my time is up, and you most likely have better places on the intertubes to visit . . . so . . .

Until next Sunday . . .

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