Monday, October 20, 2008

oblivious

Day 53 of 365 in the “Marathon of the Dope” . . .

.....................................................................................................

You may begin to see, or rather read, signs of my growing fatigue. I’ve been trying to mask it.

Routine is great and repetition makes for better . . . whatever . . . but I think these posts are starting to really suck.

But, as much as I am aware of an audience, I feel these little blurbs each day are like a diary - a diary with no locks or hiding spots though they are taking their toll.

After having played several hours of Oblivion now, I feel I need to write a short review of my findings.

First off, I love a good fantasy romp in a game. Baldur’s Gate 1 and 2 count among my favourites.

I would have to say Oblivion is really Baldur’s Gate 2 in hi-def 3D with more character definition. Hi praise, no?

I like the fact that I can get better in alchemy and brew my own potions, or use my sword a lot and improve that skill. You can swim, jump, sneak - it’s all there if you want it. The level advancement is the best I’ve seen yet in a game, equal to Fallout - maybe even better.

And, on my computer anyhow, it is rock solid stable. Not one crash so far, whereas Morrowind would have caffed a couple of times during the same amount of play time. Both are patched versions - Oblivion wins in that department.

It is also truly open ended. I’ve been introduced to the main quest, but have yet to start it. I’m working through four other ones right now and just happened to need a good dungeon delve and so headed out to the local abandoned mines to take out some goblins and collect some loot.

Very cool game and one I can’t wait to run on my new machine in a couple of months.

So far, in my 20 years of PC gaming experience, I’d say this is the best fantasy RPG I’ve played yet.

Until tomorrow . . .

No comments:

Post a Comment